This information comes from the Wells-Gardner Service Manual.
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As far as adjusting purity (red gun hits red phosphors only, green gun hits green, etc.) and convergence (red, green, and blue guns hit adjacent dots to make white instead of separate colors), that is a whole different subject and the manual does a decent job of walking you through the procedure.
For best results, it is recommended that purity adjustment be made with display unit facing west or east. The display unit must have been operating 15 minutes or more prior to this procedure.
With yoke on CRT neck, set convergence assembly on CRT neck with the center line (of Purity Adjustment Magnet) over gap between grids No. 3 and No. 4. The convergence assembly consists of 3 sets of ring magnets with tabs (Figure 6).
FIGURE 6:
------------------- +-----------+ \ / /-+ |===========| <- Purity Adj. ////////////////======| | |===========| <- Red/Blue Adj. (4 pole) -------------- \-+ |===========| <- Red/Blue | +--+ | +-+----II-----+ on Green Adj. (6 pole) |+-| |-+| +-+-----------+ || | | || <- Grid No. 4 TOP VIEW |+-| |-+| /|\ | | | | <- last gap | Concentric Convergence |+-| |-+| s Assembly shown in zero || | | || <- Grid No. 3 c correction position. ||_| |_|| r || | | || <- Grid No. 2 e REAR VIEW || | | || w __ |+-| |-+| | / \ | | | | <- first gap | |++| <- Tabs of ring magnets all |+-| |-+| \|/ _||||_ in vertical position. ||-| |-|| <- Grid No. 1 / ____ \ ||=| |=|| ===/ / \ \ | \+--+/ | ~| | | | \ | | / ~| | | | \| |/ -~-\ \____/ / ====== ~ \______/ |||||| II
Tabs of the 3 magnetic ring-pairs are to be in a vertical position which will produce a zero-correction state and facilitate adjustments. (Figure 6).
Connect a generator or game (self-test mode) which can generate a crosshatch patter of red, green and blue inependently and in combination of colors. Refer to "INTERFACE BOARD ADJUSTMENTS" for input signal level and pattern size.
With a green crosshatch pattern, pull the deflection yoke backward as far as it will go. The center vertical portion will be green. If green is not horizontally centered between other colors, move the 2 purity magnets with respect to each other in order to center green crosshatch on the screen.
Push deflection yoke forward gradually, until crosshatch is a uniform green (pur in color) across the entire pattern. The deflection yoke should be secured in place.
Both red and blue colors are to be checked for uniformity and true color. Reposition the deflection yoke, if necessary, to obtain optimum purity of all colors. Tighten clamp to secure deflection yoke.
4-Pole Magnets and 6-Pole Magnets are for static convergence.
[NOTE: This text refers to a monitor oriented in the proper horizontal position. Some games such as Tempest use the monitor rotated 90 degrees into the vertical poisition.]
NOTE:
_ | | <---------- Temporarily Installed Wedge ___|_|___ /\ /_________\ /\ / \// \\/ \ <- Rubber Wedge \ // \\ / (60 degrees from Temporary) \// +---------+ \\/ // | ___ | \\ || | / \ <--------- CRT Neck || | | | | || || | \___/ | || \\ | | // \\ +---------+<------- Deflection Yoke \\ // \\_________// \_________/ | | |_|FIGURE 8A
+---------------------------+ | B G R | Insert rubber wedge | \ | / | from upper (right for | \ | / | Tempest) side | R___ \ | / ___B | | | ---___\|/___--- | S V v | G----------*----------G | I I / \ / | ___---/|\---___ | D E / \ / | B--- / | \ ---R | E W / DY \/ | / | \ | / /-----+ | / | \ | ------/------+ | R G B | / +---------------------------+ /FIGURE 8B
+---------------------------+ \ | R G B | \ | \ | / | ------\------+ | \ | / | \ \-----+ | B___ \ | / ___R | S V \ DY /\ | ---___\|/___--- | I I \ / \ | G----------*----------G | D E \ / \ | ___---/|\---___ | E W ^ | R--- / | \ ---B | | | / | \ | Insert rubber wedge | / | \ | from lower (left for | B G R | Tempest) side +---------------------------+FIGURE 9A
+---------------------------+ TOP VIEW |+-------------------------+| /\ ||+-----------------------+|| / \ / ||| ||| / DX \/ ||| ||| +-> / /| ||| |G| | -----/|| ||| B|R | / || ||| ||| | ++ ||| ||| | ||| ||| Insert rubber wedge ||+-----------------------+|| from left (top for |+-------------------------+| Tempest) side +---------------------------+FIGURE 9B
+---------------------------+ TOP VIEW |+-------------------------+| /\ ||+-----------------------+|| \ / \ ||| ||| \/ DX \ ||| ||| |\ \ <-+ ||| |G| ||\----- | ||| R|B || \ | ||| ||| ++ | ||| ||| | ||| ||| Insert rubber wedge ||+-----------------------+|| from right (bottom |+-------------------------+| for Tempest) side +---------------------------+
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Now that you have your monitor repaired and adjusted, I'll discuss the variety of ways that exist to make your monitor (or rather, your deflection board) more robust and hopefully reduce or eliminate future failures.
Here is some text from the Major Havoc conversion kit installation instructions (TM-268). It describes the Atari sanctioned upgrades and includes instructions for converting all Wells-Gardner P314 Deflection Board PCB variations to Atari's "official" upgrade. Thanks to Tony Jones (ant@palm.cray.com) for sending this to me.
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H. MODIFY THE WELLS-GARDNER DEFLECTION PCB
NOTE The following procedure applies to those Space Duel, Gravitar, and Black Widow games that used a Wells-Gardner display. If your game has an Amplifone display, proceed to I. Modify the Amplifone Deflection PCB [found earlier in this document].
Four versions of the Wells-Gardner display were used in the Space Duel, Gravitar, [Tempest,] and Black Widow games. Perform the preliminary procedure for all versions of the display, then refer to Table 3 to determine which version of the four displays was installed in your game and perform the additional procedure for that version. CAUTION! When soldering components to the display circuitry, apply just enough heat to provide a proper electrical connection. Excessive heat can damage the semiconductor material.
Go to [Table 'O Contents]